*flops* I've been trying to post rp but there's so many plotlines that my brain can't formulate good thoughts for all of them.
The Wild Rp
A Roleplaying forum based around the story of life for nature after mankind's disappearance. (Image credit: Matthew Watts Art)
Thank you, o' wise one.WilverstarSarrior wrote:"Just write whatever" - Me trying to come up with 3k words in 4 hours
@Jaycrow This is stuff you should read! (I'm honestly not sure if I already reposted this for you, because school has fried my brains. But just in case, here ya go)Jaystep wrote:Re-posting with the addition of Tyrin's stuff! MAJOR spoilers inside!Jaystep wrote:I feel like we need to speed plot along guys, you know? I also think the current system isn't all that fun or engaging for you guys. You're probably feeling like you're being led along, and maybe like you can't be as creative or something? I don't want you all to feel like you're just reading a story, I want you to all feel like you're making one, so I'm going to stop with the planning and the secrets and the "ooh can't wait till we get to this part" because it makes me want to rush to get there. And I feel like it probably isn't all that fun to keep having to adhere to whatever scenes I have "planned". Part of that was because I initially wanted to write all this as a story for you guys, but it's not, it's our rp.
So here's the stuff. The story bits, the secrets, the plans. I figure if you know what I was thinking/planning it would be easier for you all to come up with ideas to work with/lead to those things and adapt them into cool plot of your own. So below I've typed the basics, with spoiler tags just in case you really really do not want to know certain plans or things with each character. Just to state again for anyone skimming along these are full spoilers for all of ROA or at least how I had originally imagined it in my head, categorized by plotline. I want you to have all these details so we can all make this a better story, I'm not the only person writing this and I feel selfish for keeping so much hidden. Here goes!
- The Isle of Storms:
A masked bird named Roth encounters a sleeping Fayru and offers her shelter at the camp, explaining that the island is cursed and that neither of them can ever leave without breaking it. He explains that the island used to be ruled by a Songheart, and that the last one was so evil, he turned the island against itself and was eventually overthrown by a brave warrior, who has since fled the island with the remaining birds. Roth had apparently stayed behind out of tradition, and found that after a few weeks alone, a series of storms had kept him trapped there. Roth brings Fayru to the cave in the center of the island and "discovers" that the source of the curse is a glowing object at the bottom of the cave pool. He explains that he alone cannot swim to the bottom and that it would require two birds to retrieve the cursed object, one to grab it and one to pull the other back to the surface via a rope. Being stronger, Roth volunteers to be the rope-puller and convinces Fayru to dive in and get the object. Fayru does, and Roth pulls her to back to the surface with a sudden glee. The object in question is a swirling metallic orb, glowing with white light. A Gryphon device. Roth immediately takes the device, and despite Fayru's plea's to examine it, breaks it against the stones and sheds his mask as the storms stop. Roth as it turns out, was an owl with a different name. There was no curse on the island, the storms were used as a prison. The "evil" Songheart who imprisoned him there was named Kale, and the "brave warrior" in his earlier story was himself, an owl named Huuro. Huuro had been imprisoned on the island, and Kale had set those under his rule free three years earlier during the events of Storm and Stone. But now Fayru had, against her knowledge, just freed the cult leader, who disappears into the skies on a quest for revenge.
- The Howls:
Kelldan is a member of the Icehearts pack, struggling to survive in the harsh conditions when the Shades arrive to mess everything up. In a horrible battle, the Alpha of the pack is killed when his pack refuses to listen to his commands, and Kelldan is put in charge. Kelldan asks a wolf named Seeker to search again for someone he is trying to find as Kelldan tries to unite the nearby packs to march against the Shades. Seeker is an old, blind wolf with a mysterious power to enter a comatose state and project his mind across the world in search of answers. Eventually, months later as Kelldan is in the middle of his war against the Shades, the Seeker wakes with an answer to his question. The wolf Kelldan is searching for is already dead. The Seeker explains that Annabelle, Kelldan's sister, had perished several years ago. As Kelldan mourns for his sister, the Seeker explains that her pups are still alive, fighting for survival against the Shades in the Northern Mountains after the death of their father as well. Kelldan makes a vow to rescue his nieces and nephew, and turns his now mighty wolf army towards the Ice-Bridge. Finally, parts of the world are moving in the fight against Agathar.
- Pike:
Lupa, in control of Rose's body, meets with Pike near the spot he died. Initially shy, Pike eventually comes to speak with Lupe/Rose and learns of the events that occurred while he was dead. The Ghost of Pike learns that Drellan never came to fight Zarrock, and that the Alpha Shade is still roaming free. His form grows quiet for a few days, until one night he becomes afraid of a new wolf he senses is roaming the woods, and he begs Lupa to bring him to the camp, explaining that this wolf must know the territory, which he believes means they could have been an old pack mate. When the wolf is brought to the destroyed camp, Pike's spirit has a different air about it, the friendliness gone. Pike declares that he will have revenge against the Shades and Zarrock, and forcibly possesses the stranger wolf, taking control of his body. He had never intended to question the wolf, Pike reveals, and states that Lupa's Magi aura had allowed him to sap enough energy to manifest strong enough in order to take over a body. The old Pike was long dead, and this enraged spirit had only pretended to act like him in order to gain the trust needed to lure a body into the camp. Pike's spirit had fermented for years on the anger of what happened to his pack, and in turn had twisted and changed into a merciless demon-like being, and one that now had a body again thanks to Lupa's presence. Perhaps in time, Rose's compassion could put him to rest, but for now, Pike's possessed wolf has left on a quest for blood. Revenge against all who hurt his pack.
- The Wolves:
So to be honest, my plans for the wolves was always a bit open ended and left in the air just because of how much they play off of other people's characters, but I can specifically tell you I plan for all their roads to lead them back into T'Sone's jaws. After permanently wounding and torturing Drellan, he is released without any memories of his past life and told to find Najmah and bring her back to T'Sone. No wolves will take him in with his grisly look, missing an eye, and he has a very hard time finding food as his hunting is now much more difficult. Drellan is left out on his own for most of the story, eventually gaining his memories over time and becoming more aware of T'Sone's Shades following his every move. Late in the story, he will find himself face to face with a fully memorable Najmah, and they'll need to come up with a plan to best T'Sone. Unfortunately for them, T'Sone has accounted for this and has a trap set of her own. After much fighting, Raiya and her new friends arrive to help turn the tides, and a brief family reunion inspires K'Rule's pups and remaining family to take on the Shades head to head. During this fighting, all of the wolves get news that a massive pack is moving towards the Ice-Bridge to reinforce the Northern Mountains wolves. Sensing that her time is nearing an end, T'Sone lashes out in a last ditch effort to get some revenge... and succeeds. Raiya is held hostage in the center of the old camp, T'Sone's painful rage spewing out in violent curses while the wolves plead for Raiya's safety. Najmah and Drellan are terrified for their daughter, desperate enough even to beg, but T'Sone will not have it. Najmah and Drellan need to feel the same pain she was endured, and T'Sone's final act comes to a close as she bites Raiya's neck, pouring her Shade infection into the young wolf and consuming her. Now a beast beyond recognition, the Shade who was once the daughter of Najmah and Drellan turns on her parents and moves to kill her father. Najmah will have to save her mate and kill her daughter, or force the love of her life to put their child in the ground. Regardless of her choice, the group will never be the same. The pack from the Ice-Bridge arrives only minutes too late, finding only a mourning, broken pack, and two dead Shades. They'll need to pull themselves together to have any hopes of winning the great war ahead of them.
- Tyrin and the Phoenix Guard:
After his death at the Council, the destruction of most of his home, and his resurrection at the hands of unknown forces, Tyrin seemed all but lost. It was then that Dalkota made himself known and showed Tyrin the powers of the Grove of Wardens. Tyrin gleefully reunited with his friend from his exile in the Ethyrium, and Dalkota couldn't have been happier at seeing Tyrin alive. The two had a history of working well together and quickly hatched a plan to get back the world they had lost. Dalkota took Tyrin back to the Ethyrium to meet with the Gryphon King and plead for aid in the coming war. The King refused and told Dalkota that any problems with his world would have to be solved on his own. So in natural response, Dalkota stole the last functioning Anvil of Embers, a wartime artifact with the power to harness dragonfire and create a Phoenix. With the power to create a new Phoenix Guard, Tyrin traveled in secret across the world, recruiting those with strong hearts and minds to his cause and giving them each a fire of their own. Tyrin wanted every day to run to his mate and tell her of his true fate, but knew that if any word ever got out Agathar would destroy her in search of him. So he kept watch when he could from a distance, watching his two living chicks growing under the hidden care of Syrune. Despite his reluctance to let Ambyra and Nykoru learn the art of killing, he regretfully allowed Syrune to continue, knowing it would at least keep them alive. Just as his regrets were beginning to consume him, Tyrin caught word of someone in the Howls who knew a terrible secret about his family, and he left to investigate.
In the town of Nighthollow, under cover of storm, Tyrin learned the truth of what happened the day of Agathar's attack, and a great lie unraveled before him. Destroyed by the news of what he uncovered, Tyrin grew distant from observing his friends and family, and focused on a way to beat Agathar every minute of the day. This went on for another two years until the friends that had been lost to the Rifts returned to the world with Dalkota's help. Tyrin observed the scattered team to see how much damage their memories had taken, and tried his hardest to locate them all. Eventually he found Finnican by listening through one of the devices Kale had taken from his hollow, and after hearing how they spoke together, he worried for their safety if they were to separate. Dalkota reminded Tyrin of Master Lao in the Land of Blossoms, where Tyrin had gone briefly in search of a new Phoenix to make, and Tyrin agreed that they could use his teachings.
After much planning, the Phoenix Guard was ready for it's first strike against Agathar's forces, an attack on the Wall of Bones. The Wall was a prison set up by the Shades to hold their enemies for interrogation, and often resulted in the death of anyone kept there. Unbeknownst to Tyrin and the Phoenix Guard, their attack could not have come at a better time. Moonpelt, Raiya, Rinka, Syrune, Ambyra, Nykoru, Juryoku, Silence, and several others had all been captured one by one and sent individually to the prison over the past several weeks. Each group plotting their own escapes, none could have predicted the return of the Phoenix Guard to save them all. The prison was destroyed in the end, several members of the group reunited, and Tyrin had claimed his place once again as King. Much of the group didn't even know the others were near, and some left on their own without any such knowledge. Tyrin and the Phoenix Guard left as soon as they appeared, never knowing how close they were to their friends. Dalkota managed to make contact with Tyrin a few days later, calling the Guard back to the Grove and revealing who exactly Tyrin had saved. As they had all split up, Dalkota lost most of the group again, and Tyrin would remain in the dark as well until the group eventually made it to the Grove.
After many ordeals, the three groups had all made their way to the entrance to the Grove of Wardens, and everyone had reunited at long last. Rinka, Kale, Fin, and her ensemble had arrived first, the wolves a few hours later, and finally came Syrune, Ambyra, and Nykoru. At the sight of Syrune, Tyrin went quiet, condemning her in front of everyone for something she had done. Though Syrune begged Tyrin not to speak the words, and begged for a chance to explain herself, Tyrin had already threatened her life. Tyrin already knew the truth. A massive argument would ensue, all once friends turning on one another as things escalated into shouting and a fight threatened to break out. Tyrin says the words out loud for the first time, publicly accusing Syrune of her worst act, and revealing to the group the truth about Ambyra and Nykoru.
Everything Tyrin and Rinka had witnessed about their chicks from the moment the eggs first came till then was a lie, crafted by Syrune out of desperation. Tyrin and Rinka had no chicks of their own, because Syrune was their true mother, and Finnican the father. Tyrin reveals that Syrune had realized she would have chicks during Tyrin's absence in the Ethyrium, and she feared what the group would think if they knew Finnican was the father. Syrune had thought it was impossible for a Phoenix to have chicks with a non-Phoenix, and the terror of what the chicks would hatch into drove her into desperation. Syrune had not been prepared to mother chicks, and knew she would be a horrible parent to them. Everytime she thought about the chicks she grew sick at the thought of the things she had done. She feared that the eggs would hatch into monsters like her, so she fled in the night towards the Howls. In Nighthollow she had laid her eggs and wanted to hide them forever, or get rid of them in fear. Just as she pondered such an act, she made a vow to at least give the chicks a chance. She could not bring herself to kill them, or abandon them with a stranger, but she also knew she could never be the mother they needed. So she returned with the eggs, and her fear led her into the biggest lie of her life. She Glared Finnican first, so he would never know she had left in the night, and covered her trail by Glaring each of the guards in the Council. Then she made her way to Tyrin and Rinka's hollow, and changed their lives forever. She Glared Rinka into believing she, instead, had just laid the eggs, and that her and Tyrin were to be parents. She Glared everyone she could in the Council into believing that Rinka had told them of the eggs, and watched in agony as everyone celebrated. Every time Fin congratulated his sister, Syrune wanted to die. She never told him, or anyone the truth until years later, when Tyrin told everyone in the Grove.
After the massive shock and fighting in the group, Tyrin sent Syrune away, threatening death if she ever returned. Some of the group wanted to go with her, some wanted nothing to do with her at all, some were too shocked even to move. Through several more events, the group would eventually need to work together again to take the fight back to Agathar. Syrune had left those that went after her, and eventually the group was back together without her, and ready to plan. After some time, Kale discovers the source of Agathar's obsessions, and learns of the meaning to the water being drained from the continent. Agathar had been using the water to push soil out of the earth, and had been excavating in the burned lands the past three years in search of some kind of great Gryphon machine. The group goes to find and disable this machine, but after fighting their way in only Kale, Ambyra, Nykoru, and Tyrin make it inside while the others hold off the Shades outside. It is in this cavern below the earth that Tyrin's story finally comes to a close. Tyrin activates the great machine through advice from Kale, and they prepare to use it to send Agathar's forces back into the Ethyrium when the unthinkable happens: The machine takes hold of Tyrin's talon and pins him in place, a wall of light blocking off Kale from the three Phoenix. Ambyra and Nykoru yell for Kale's help, but Kale does not move. This had always been his plan. The machine required the power of the sun to function, but that would take Agathar hundreds of years to accomplish as the machine was buried so deep, so Kale had brought a sun to the machine. Kale, it turns out, had been working with Agathar from the beginning. The world had been so horrible to Kale that he was ready to see it end, and as Tyrin's life-force was drained into the machine, he gave one last look to the hacthlings who were not his, and begged them not to seek revenge on Kale, stating cryptically that Kale may be the only one who could still stop the machine, and to forgive him. The hatchlings didn't seem to agree, and Tyrin grew desperate, knowing that Kale was smart enough to be turned back to their side, and hoping that the bird he had grown to trust was not truly this dark. In in final act, Tyrin sent a frantic message into the machine, desperately trying to reach the guide within Fayru. As the machine was a portal into the Ethyrium, Tyrin hoped his message would be sent into the Rifts, and might reach the Guides. To his luck, he made contact with one, a thousand years in the past. He begged Rose and Lupa to pass his message along to Fayru and the others. To save their world in his absence, they had to forgive Kale. He asked Lupa to tell Finnican, Rinka, all of the others to forgive Kale, and asked her to tell them goodbye without even the time to explain who he was, or from what time he spoke. He passed into the void moments later, praying that his message would work.
Now I'll be honest, the rest is going to take way more time to type out than I have time right now, as it's all sort of connected. I will absolutely keep going and adding to this post tomorrow because I'm off, but for now I'll leave you with those three. I would love to explain further in a Skype call, but I figure doing it this way leaves you with the option to not know, and not click on the spoiler tags. But if you do want to know everything, it'd be much easier for me TBH and we could do a Skype call tomorrow or Sunday where we could all hang out chat about how the plot is gonna go.
The others are coming later, or if we Skype before then we'll go over what we can then!
I feel ya dude. I feel ya... So what Eco said about writing whatever! XDJaystep wrote:*flops* I've been trying to post rp but there's so many plotlines that my brain can't formulate good thoughts for all of them.
Lol XD Thanks guys! I know what I need to do now!Wildwing wrote:I feel ya dude. I feel ya... So what Eco said about writing whatever! XDJaystep wrote:*flops* I've been trying to post rp but there's so many plotlines that my brain can't formulate good thoughts for all of them.
Yay, we were helpful!! XDJaystep wrote:Lol XD Thanks guys! I know what I need to do now!Wildwing wrote:I feel ya dude. I feel ya... So what Eco said about writing whatever! XDJaystep wrote:*flops* I've been trying to post rp but there's so many plotlines that my brain can't formulate good thoughts for all of them.
Wildwing wrote:Oh by the way, I mentioned Undertale quite a few times in the past, but I forgot to mention that Moonpelt was in the game. Here's a whole pack of Moonpelts for you:
And no, you don't actually have to buy the game XD But man, I wish I could show you guys the game ;-; Maybe I should try livestreaming one day? XD
What the carp is your signature? XD *pokes arm*Wildwing wrote:*immediately grabs hold of arm to get it to stop* Oh, is it? Whoops XD *arm that is being held is twitching while I'm laughing*
Similar topics
Permissions in this forum:
You cannot reply to topics in this forum
|
|